Sonatina Symphonic Orchestra (503 MB uncompressed). ![]() Timbres of Heaven, version 3.2 (369 MB uncompressed).MuseScore 2 (as of version 2.2) comes with MuseScore_General.sf3 (35.9 MB) ( SF2 version (208 MB)).MuseScore 2 (up to version 2.1) comes with FluidR3Mono_GM.sf3 (13.8 MB).MuseScore 1 came with TimGM6mb (5.7 MB uncompressed).Arachno SoundFont, version 1.0 (148MB uncompressed).Magic Sound Font, version 2.0 (67.8 MB uncompressed).This specification gives you a sound set of 128 virtual instruments, plus percussion kits. The following sound libraries conform to the General MIDI (GM2) standard. List of downloadable soundfiles GM SoundFonts To display the Synthesizer, go to View → Synthesizer. To make a different SoundFont the default, load it in the Synthesizer and click Set as Default. Once a SoundFont has been installed, it needs to be loaded into the Synthesizer in order for MuseScore to use it for playback. The Synthesizer is MuseScore's central control panel for sound output. To uninstall an SFZ, simply open the folder where its files are installed (see above) and delete them all. Leave the subdirectories and their contents as they are. Note: For full support of SFZ, MuseScore 2.1 or later is need, prior versions had only limited support, namely for Salamander Grand Piano Install an SFZĪfter downloading an SFZ (see → below), you need to manually extract all the files that belong to the SFZ (the SFZ file itself and all the subdirectories) into the directory listed above. SFZĪn SFZ consists of a bunch of files and directories, an SFZ file and a bunch of actual sound files in WAV or FLAC format, with the SFZ file being a text file that basically describes what sound file is located where and to be used for what instrument and pitch range. To uninstall a SoundFont, simply open the folder where its file is installed and delete it. Linux (Ubuntu): /usr/share/mscore-xxx/sounds/MuseScore_General.sf3 (with xxx being the MuseScore version) MacOS: /Applications/MuseScore 2.app/Contents/Resources/sound/MuseScore_General.sf3 Windows (64-bit): %ProgramFiles(x86)%\MuseScore 2\sound\MuseScore_General.sf3 Windows (32-bit): %ProgramFiles%\MuseScore 2\sound\MuseScore_General.sf3.This directory and its default SoundFont file is: In contrast to user-added SoundFonts, the initial default SoundFont installed with MuseScore is located in a system directory, meant only for that purpose, which should not be modified. ![]() MacOS and Linux: ~/Documents/MuseScore2/Soundfonts Windows: %HOMEPATH%\Documents\MuseScore2\Soundfonts This directory can be viewed or changed in MuseScore's Preferences, but the default location is: In either case, when the dialog appears asking if you want to install the SoundFont, click "Yes" to place a copy of the SoundFont file in MuseScore's SoundFonts directory. Occasionally an application other than MuseScore will be associated with the SoundFont file type if this is the case, you will need to right-click or control-click on the file, so as to display a menu from which you can choose to open the file in MuseScore. In most cases, the SoundFont file type will already be associated with MuseScore, and MuseScore will start and a dialog will appear asking if you want to install the SoundFont. ![]() Install a SoundFontĪfter finding and decompressing a SoundFont (see → below), double-click to open it. For a list of free soundfonts, see below. Many different Soundfonts are available on the Internet: some free, some commercial. GM (General MIDI) is a universal format, so once your score is set up for correct playback using MuseScore's native Soundfont, you should be able to export it in a format of your choice and have it play back on any other user's computer. Note: Older versions of MuseScore are installed with a different Soundfont: MuseScore 2.0–2.1 with FluidR3Mono_GM.sf3 MuseScore 1 with TimGM6mb.sf2. This is a GM ( General MIDI) set containing over 128 instruments, sound effects and various drum/percussion kits. As of version 2.2, MuseScore is installed with a SoundFont called MuseScore_General.sf3. SFZ (.sfz): A set of audio and definition files containing one or more virtual instruments.Ī Soundfont (.sf2/.sf3) is a single file containing one or more virtual instruments.SoundFont (.sf2/.sf3): A single file containing one or more virtual instruments.MuseScore supports virtual instruments in two formats: Audio playback is provided by MuseScore's onboard synthesizer, which houses a large selection of virtual (or software) instruments-including percussion and sound effects.
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